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Month: June 2017

GoatMan (2016) – Soul

Thwaites, T. (2016) GoatMan: How I Took a Holiday from Being Human New York: Princeton Architectural Press Goat Man is a design project, and accompanying book by designer Thomas Thwaites. The project gained funding from the Wellcome Trust and uses design as a process to bring the designer closer to another species. The project is broken down into sections in the published book; Soul, Mind, Body, Guts, and Goat Life. As an important piece of speculative design on becoming animal this will be a recurring comparison  for the study. I will focus on the chapter discussing the Soul in this post but will…

Birdly (2015)

Birdly was first conceived by media artist Max Rheiner as a Design Research project at the Zurich University of the Arts (ZHdK) in Switzerland in 2013 and was developed into a product developed alongside the SOMNIACS spin out company. Birdly creates an immersive experience of being a bird flying through the city. The project consists of a bespoke controller for a virtual environment where the players body is augmented using a body controller. The player is strapped in and flaps their arms to control the wings of the bird. The immersion is enhanced with the use of a fan which blasts…