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Month: June 2015

Metazoa Ludens: Mixed-Reality Interaction and Play for Small Pets and Humans

Cheok, A.D.; Tan, R.T.K.C.; Peiris, R.L.; Fernando, O.N.N.; Soon, J.T.K.; Wijesena, I.J.P.; Sen, J.Y.P. (2011). “Metazoa Ludens: Mixed-Reality Interaction and Play for Small Pets and Humans,” Systems, Man and Cybernetics, Part A: Systems and Humans, IEEE Transactions, 41(5), pp.876-891

Playing With Pigs

Pig Chase (2013) is a project prototype from a research collaboration between Utrecht School of the Arts, Wageningen University, and Wageningen UR Livestock Research which is designed to investigate inter-species play and how digitally mediated play could open a space for inter-species communication. The project focuses on animal welfare and using games as a means to entertain the livestock and reduce undesired behaviours (such as biting) between the animals as they suffer from boredom while in their pens. The Danish government introduced an amendment to the law governing livestock which required the introduction of a toy (usually a ball on a…

Ned Dodington TEDxHouston 2013

Dodington outlines a practice which has formed from his study as a graduate student at Rice University which has developed into a design practice for “Biological Inclusive Design” which designs with other species rather than for them. This design community is largely architecture based and forms part of the Expanded Environments movement, it tries to collapse the Humanist divide between humans and animals. This work has developed into a book How to Design with the Animal: Lessons in Cross-Species Architeture and Design (2013)

Digitally Complemented Zoomorphism: a Theoretical Foundation for Human-Animal Interaction Design

Westerlaken, M., & Gualeni, S. Digitally Complemented Zoomorphism: a Theoretical Foundation for Human-Animal Interaction Design in DPPI ’13 Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces pp 193-200